Procedural generation in games like Hylics and Shadow of War adds unpredictability to narratives and characters. Games like ...
Aaron is lifelong gamer of all genres, and has most likely put some serious hours into playing your favorite game. When not playing video games, or writing about them, he can be found doing any and ...
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
Gerardo is a marketing major and copywriter with over 4 years of experience. He fell in love with gaming as a toddler when his maternal grandmother bought him a Nintendo NES. Ever since then, he ...
Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
Elden Ring fans are getting ready to dive into the next major release for this IP. FromSoftware is cooking up the upcoming launch of Elden Ring Nightreign. To hype up its release, the game director ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
No Man's Sky crafts infinite, unique adventures with millions of procedurally generated planets and missions. Darkest Dungeon's procedural design delves into psychological challenges, creating ...