I'm adding the ability to save (as BMP, JPG, etc.) and print to my OpenGL CView-derive MFC class. I'm having a problem, though... I can grab the image in my window's DC just fine, but I want to render ...
Using OpenGL and GLUT, you can increase the speed of your image processing by using the power inside your system's GPU. Video games have been making full use of GPUs for years. Now, even nongraphical ...
So I'm porting an old SGI Motif/OpenGL app to Linux Qt/OpenGL and I've got the basics down. I can write code for a QGLWidget class and make it run. My app depends on using the OpenGL commands ...
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