Computing lighting that looks real remains complex and inefficient, as the necessary consideration of all possible paths light can take remains too costly to be performed for every pixel in real-time.
It's already nigh on impossible to pick computer generated graphics in the latest blockbusters, but the job is set to get even harder thanks to researchers who have developed a graphics algorithm that ...
If you have ever seen a 1980s science fiction movie, or if you have ever played a 1980s computer game, then you will understand when I say that computer graphics have come a long way in the last few ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.