AMD’s new Radeon RX 90-series cards and the RDNA4 architecture make their official debut on March 5, and a new version of AMD’s FidelityFX Super Resolution (FSR) upscaling technology is coming along ...
TL;DR: Sony will launch an upgraded PlayStation Spectral Super Resolution (PSSR) upscaling technology in 2026 for the PS5 Pro, based on AMD's FSR 4 but uniquely optimized for console gaming. Unlike PC ...
TL;DR: AMD FidelityFX Super Resolution 4 (FSR 4) debuts with Radeon RX 9000 Series GPUs, delivering AI-powered super resolution rivaling NVIDIA DLSS. Co-developed with Sony, FSR 4 will launch on ...
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AMD's FSR 4 Upscaling Requires a Brand-New GPU
AMD confirms that its FSR 4 upscaling technology is exclusive to RX 9000 Series GPUs. The first models in this GPU family—the RX 9070 and RX 9070 XT—are on available March 6th. FidelityFX Super ...
It’s always a big letdown when new performance-boosting technologies come out but aren’t supported in all games. That’s been the case with AMD’s fourth-generation resolution upscaling technology, ...
In brief: AMD's new FSR 4 upscaling solution improves tremendously upon FSR 3 but only supports the company's Radeon RX 9070 and 9060 graphics card families. However, the latest version of Mesa for ...
It may have taken several years, but AMD has finally joined Nvidia in the AI resolution upscaling club with FSR 4, and I had a chance to play with the new tech on a new AMD Radeon RX 9070 XT graphics ...
Why it matters: FidelityFX Super Resolution 4 has brought upscaling on AMD's newest graphics cards closer to Nvidia's performance, though Team Red still trails in games supported. While AMD encourages ...
Cyberpunk 2077 now looks significantly better on the latest AMD Radeon GPUs, thanks to its support for the latest AMD FSR 4 upscaling tech. Unlike AMD's previous versions of FSR, this one properly ...
Upscaling technologies have transformed modern gaming performance, allowing high-resolution visuals without the need for extreme GPU power. NVIDIA DLSS 3.5, AMD FSR 3.1, and Intel XeSS 1.3 reconstruct ...
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