Before Starfield, before Skyrim, before Fallout 3 and Oblivion, before your parents even knew how to make you, there was The Elder Scrolls II: Daggerfall. It was, and remains, Bethesda’s biggest-ever ...
I've been playing video games almost my entire life, with a particular preference for RPGs, Strategy Games, and 3D Platformers. When I'm not writing or gaming, I usually work on my own game projects ...
Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
It's taken nine years, but Daggerfall, the huge second Elder Scrolls game, now has fan-made remaster
If you’re looking for a reason to go back and play one of the older Elder Scrolls games, then you might want to check out the Daggerfall Unity, a freshly released fan-made remaster of the second ...
The full release of The Elder Scrolls Daggerfall's Unity recreation is finally here, as the community behind the Daggerfall Workshop team releases the 1.0 version of the remaster/port. It comes with ...
Former The Elder Scrolls designer Ted Peterson loves the fan-made remakes and ports to games like Daggerfall, but says it's a shame videogames need this treatment while movies don't. Fans of ...
We can see GOG wanted to make this game available to everyone, but they have to rectify their mistakes. Weeks after generating tons of goodwill among fans for the Good Old Games Preservation program, ...
Thanks to an incredible (i.e. insane) fan effort, The Elder Scrolls II: Daggerfall has been remade in the Unity engine. The Unity remake also yields some additional benefits. Controls have been ...
Highly anticipated: Most Elder Scrolls players these days probably know the series from its latest entry, Skyrim, given that game's explosive success. However, The Elder Scrolls II: Daggerfall remains ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
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