The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
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The Best Quality Of Life Mods For Cities: Skylines
You can create some truly beautiful creations in a game as powerful as Cities: Skylines. It is a fun city builder with a ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with almost three years of experience, he has focused on establishing himself in the gaming space. While he focuses on ...
With the Cities Skylines 2 release date almost in our grasp, developer of the city-building game Colossal Order has taken the time to answer a few questions about the sequel online, giving us more ...
Cities Skylines 2 mods do exist, and you can find plenty of community-made improvements and tweaks for the city building sequel already. But in terms of official CS2 mod support, we're still waiting.
The city builder will use Paradox Mods instead, with in-game integration. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. This article was ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel. The ...
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