It's also worth noting that "No generative AI was used at any stage. This game has a soul that can only be found in something ...
Of all those games, only Pragmata is a new IP for the company, which makes the game's success all the sweeter. In a recent interview, GamesRadar asked Pragmata director Yonghee Cho and producer Naoto ...
A Pragmata sequel? Well, "of course" Capcom's game director would love one, but alas, he is "not the only one who decides" ...
Credit: Capcom In an inspiring display of investor-speak, Capcom calls its strategy "a flywheel-driven business model for continuous IP value expansion." In human terms, that essentially means it ...
Capcom's currently sitting on a veritable goldmine of game-related announcements, and I'm just wondering when we're going to ...
Capcom's FY25 results show the company's continued incremental growth strategy is paying off, leading to nearly 10 ...
A free demo for Capcom’s Resident Evil Requiem has arrived, but it features a major limitation. Save data from the demo does ...
Capcom has sold more games on PC than it has on console for the past three years in a row, coinciding with digital now making ...
AI is not for creating art, but for unleashing the potential of creators,” according to Capcom’s VP of game development ...
In total, Capcom sold 59.07 million games during the business year, up from 51.87 million in the year prior. This figure was ...
By using AI to streamline routine tasks in game development, Capcom aims to enhance human creativity.