In a poignant interview, Ken Levine discussed all of his works, including BioShock Infinite, including what went right and what went wrong. For Levine, he is particularly proud of the ending ...
Ken Levine reflects on Irrational Games' closure post-BioShock Infinite's success, a decision he deemed "complicated." “I thought they were going to continue. But it wasn’t my company ...
After the buzz around colonizing Mars, NASA presents another possibility—Venus. Bioshock Infinite inspires flying city design and architecture ...
One of the best-written games ever made, BioShock Infinite was infamously a nightmare to work on. It required a herculean effort to complete "Project Icarus" from everyone at Irrational Games ...
Levine discussed his time at Irrational following the release of BioShock Infinite and how this led to him parting ways with the studio. "The closure of Irrational was complicated," he said.
Bioshock Infinite was released in March 2013 and, while its reputation is now decidedly mixed, it was greeted with almost uniform critical praise and high sales. Less than a year later, on ...
The next BioShock remains shrouded in mystery, and one of its main elements is a particularly big question mark, especially in relation to Infinite. Leaks have indicated that BioShock 4 could be ...
Ken Levine recently sat down with GamesIndustry.biz for a year-end discussion about storytelling in video games, during which he shared a lot of his ambitions for Judas, his first post-BioShock ...
BioShock 4 is the game that everyone is waiting for. However, even though the game was confirmed to be in production back in 2019, with 2K Games founding Cloud Chamber Studios to head up the ...